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[🚨New Area] Deadlift  Battles Simulator

[🚨New Area] Deadlift Battles Simulator

A Roblox experience owned by 'Radiance.

SimulatorENweightliftingpet collectionbattle simulator

Deadlift Battles Simulator is a simulator experience created on July 29, 2025. The game has accumulated 1,118,535 lifetime visits and 37,829 favorites. It maintains a 97% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⭐ Welcome To Deadlift Simulator! ⭐ 📮 UPDATE LOG: 🏋️ 3 New Limited Pets! ⚙️ Bug Fixes & Performance Improvements 💪 Lift, train, and grow stronger to become the ultimate lifter! 🎯 Take on strength challenges and unlock powerful new gyms. 🏆 Compete in intense battles and dominate the leaderboards! 🐾 Collect and train unique pets to boost your strength and earnings. 🔥 Unlock rare auras and powerful equipment to maximize your gains! 👥 Play with friends to earn 10% extra boosts and progress faster! 💎 Premium players receive 10% extra strength and rewards! 🌐 If the game feels laggy, hop into a FREE private server for smoother gameplay. 🔥👍 Join our group and like the game to claim exclusive rewards: https://www.roblox.com/communities/916033880/Radiance' Tags: Simulator, Weightlifting, Strength, Fighting, Auras, Power, Friends, Fun, Collect, Pets, Rebirth, Gym, Workout, Clicker, Adventure, Lifting, Deadlift

Last updated by the developer 11 Jul 2026, 11:00 UTC.

0
playing (measured 10 Aug 2026, 17:51 UTC)
1,118,535
lifetime visits
97%
liked (4,233 👍 / 150 👎)
37,824
favourites (33.8 per 1k visits)
29 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Zeus Dumbbell
79 R$
Ultra Luck
49 R$
Robux dumbell
49 R$
Auto Hatch
29 R$
VIP
29 R$
5X Wins
25 R$
Ocean Dumbbell
25 R$
Stars dumbell
24 R$
X2 Power
15 R$
Galaxy dumbbell
15 R$
X2 Gems
15 R$
Starter Pack
9 R$
X2 Wins
9 R$
Lava Dumbbell
5 R$
Auto Rebirth
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome680,931 · 100.0% win
Reached Desert! · progression0 · 0.00% win
Reached Atlantis! · progression0 · 0.00% win
Reached Snow World! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:4897no change
24 Aug 2026, 14:3797no change
14 Aug 2026, 14:3697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.