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Weapon Throwing Simulator

Weapon Throwing Simulator

A Roblox experience owned by Bobr's STUDIO.

SimulatorENsimulatorweapon throwingpet collection

Description (written by the developer; not a statement by this register)

Welcome to Weapon Throw Simulator — an exciting game where you can earn coins, collect pets, and buy the best weapons! Here's a quick guide to get started: 🎯 How to Play: Throw weapons at walls to destroy them. Train your skills to increase your throwing power. Destroy walls to earn coins. Use coins to purchase new weapons, eggs with pets, and unlock new locations. ⚠️ If your weapon disappears, try rejoining the game. 🚨 Private servers are available for free! ⭐ Don't forget to like and join our group for updates! 🔑 Tips: Continuously upgrade your weapons for more powerful throws. Collect pets to assist you in the game. Keep an eye out for new locations and opportunities. Tags: Wall Punch Simulator, weapons, weapon throwing simulator, throwing, knife, axe, simulator, tycoon, fun.

Last updated by the developer 24 Mar 2026, 12:32 UTC.

0
playing (measured 21 Aug 2026, 19:45 UTC)
1,986
lifetime visits
90%
liked (26 👍 / 3 👎)
10
favourites (5.0 per 1k visits)
30 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GOD AXE
999 R$
Lucky
288 R$
Double Coins
189 R$
Add Pets 2
188 R$
DoublePower
188 R$
Add Storage 100
148 R$
Add Pets 1
98 R$
Add Storage 25
48 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Weapon Throwing Simulator! · other1,542 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.