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Death Cube Hypercube - Extreme puzzle game

Death Cube Hypercube - Extreme puzzle game

A Roblox experience owned by Angel Girl Brianna Games.

Description (written by the developer; not a statement by this register)

Death Cube Hypercube - Extreme puzzle game. A game filled with traps and a labyrinth of interlocking cube rooms. You become imprisoned inside of a labyrinth of cubes, and some of the cubes have death traps. Every cube looks the same. This is a game of strategy and of the mind. You have to think carefully to reach the end of the cube game. It is recommended that you take notes as you go along. VIP trap revealing maps, Angel girl protection to make a player invincible, nuke all players bitton, and save checkpoint are available. 1. Cube rooms are 4x4x4. Totaling of 64 cube rooms. Doors can be open or walk through by clicking them. 2. There are four levels. The beginning of each level floor has a save checkpoint which is retained even after you leave the game. Saving your game progress.

Last updated by the developer 11 Dec 2025, 08:27 UTC.

0
playing (measured 20 Oct 2026, 21:15 UTC)
470
lifetime visits
89%
liked (8 👍 / 1 👎)
6
favourites (12.8 per 1k visits)
30 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Oct 2026, 21:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Invincibility Angel Girl Brianna
1,000 R$
Death Traps Cheat Maps
1,000 R$
Nuke Button troll roblox gamepass
500 R$
gun gamepass
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Death Cube Hypercube · welcome405 · 0.00% win
1st floor cleared · progression12 · 0.00% win
2nd floor cleared · progression8 · 0.00% win
Winner badge of Death Cube Hypercube · progression7 · 0.00% win
3rd floor cleared · progression7 · 0.00% win
4th floor cleared · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.