Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Sinclair Manor

The Sinclair Manor

A Roblox experience owned by The Sinclair Manor.

HorrorENhorrorpuzzlenarrative

Description (written by the developer; not a statement by this register)

The Sinclair Family is a wealthy and very prominent family whose origins date back all the way to 1850. The Sinclair Manor was built and founded on May 2nd, 1889. Built in Idaho, the manor is 20 miles away from the nearest nearby town. Rumor has it that people who step foot in the Manor never really come back the same, or sometimes even come back at all. Current Date, August 8th, 1972. ------------------------------------------------------------------------------------------ Myth Information: Please wear formal clothing upon arrival. Some puzzles may be hard, please be advised this isn't meant to be an easy hunting game.

Last updated by the developer 8 Jun 2026, 23:26 UTC.

0
playing (measured 11 Aug 2026, 08:05 UTC)
37,404
lifetime visits
83%
liked (386 👍 / 81 👎)
1,995
favourites (53.3 per 1k visits)
30 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Can't turn back now. . . · other16,055 · 0.00% win
The Graveyard · other5,577 · 0.00% win
Detective · other734 · 0.00% win
How'd we get here? · other473 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8316 August 2026 — 83 % liked26 August 2026 — 83 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 01:5383no change
16 Aug 2026, 01:5283first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.