Insekt
A Roblox experience owned by Insekt.
SimulatorENbug catchingexplorationcollection
Description (written by the developer; not a statement by this register)
Bug Catching Game Run around and try to catch all 60+ bugs across the world! [How to catch bugs] -walk up to a bug -get your net out from the custom hotbar -click/tap close to the bug In-game time = local-ish time Plus Players can now randomly spawn 10 random bugs once per day. Join the group if you have any suggestions/found any bugs
Last updated by the developer 31 Aug 2026, 15:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 08:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 21 Sept 2026, 08:04 | 81 | +2 |
| 11 Sept 2026, 08:04 | 79 | +2 |
| 1 Sept 2026, 08:03 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.