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☕️BALLERINA CAPPUCCINA (SCARY OBBY!)

☕️BALLERINA CAPPUCCINA (SCARY OBBY!)

A Roblox experience owned by S1gma Boy Studio.

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Description (written by the developer; not a statement by this register)

☕️BALLERINA CAPPUCCINA (SCARY OBBY!) 📦If you enjoy the game please leave a like and favorite Thanks :DD💟 Join my group for free gear! https://www.roblox.com/communities/175627897/S1gma-Boy-Studio#!/about 🎬Tags (Ignore): Italian Brainrot Ai Animals Memes, Bombardiro Crocodilo, Tralalero Tralala, Tung Tung Tung Sahur, Br Br Patapim, Ballerina Capuccina, Boneca Ambaladu, Odindindun, Cappuccino Assassino, Glorbo Fruttodrillo, Burbaloni Luliloli, Trulimero Trulichina, Lirili Larila, La Vaca Saturno Saturnita, Bobritto Banditto

Last updated by the developer 30 Jul 2025, 18:39 UTC.

0
playing (measured 12 Aug 2026, 10:51 UTC)
68,070
lifetime visits
40%
liked (14 👍 / 21 👎)
35
favourites (0.5 per 1k visits)
30 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Telekenesis
399 R$
GodlyBlast
399 R$
FLYING CLOUD!
399 R$
INVISIBLE CAPE!
250 R$
LaserGun
250 R$
GrappleHook
250 R$
SPACE SHIP!
200 R$
PINATAMOUNT!
200 R$
GRAB HAND!
150 R$
GRAVITY COIL!
150 R$
SPEED COIL!
150 R$
BODY SWAP POTION!
150 R$
PortalGun
150 R$
KNIFE!
100 R$
HEART BALLOON!
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome50,836 · 100.0% win
WINNER! · progression41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

404140.515 August 2026 — 41 % liked25 August 2026 — 40 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–41 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:0740-1
15 Aug 2026, 14:5041first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.