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Donate to the Strongest 💸

Donate to the Strongest 💸

A Roblox experience owned by Servants of Allah: Islam Studio.

Fighting & PvPENarena combatdonation mechanicsleaderboard

Donate to the Strongest 💸 is a fighting-pvp experience created on 2025-07-30. It has recorded 867,793 lifetime visits, 913 favorites, and a 70% like percentage. Currently, zero players are active. The game features a UI highlighting the strongest player with donation buttons linked to gamepasses and clothing sales.

Description (written by the developer; not a statement by this register)

👑 The strongest player is shown to everyone with a big UI—featuring their avatar, a message, and donation buttons. 💸 Players can support the strongest by buying their items—donations earned through power! ⚔️ To receive donations, you must create a gamepass. More information here: https://youtu.be/cDg5LfzI1A8 💥 Step into the arena and fight to prove you're the best! ⚠️ Donations are made through gamepass and clothing sales, and may take up to 7 days to process. Due to Roblox tax, you’ll receive less than the full amount. Check your pending Robux here: https://www.roblox.com/transactions “Prayer in Islam, along with healthy eating and daily exercise, brings deep and lasting happiness in this life. And when death comes, it leads to Paradise. Abandoning prayer and following desires, however, brings profound misery in this world, and upon death leads to Hell — a wretched destiny. Both paths have been tried in this life: happiness was found in the first, and sorrow in the second.”

Last updated by the developer 1 Jun 2026, 09:52 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
867,793
lifetime visits
70%
liked (398 👍 / 173 👎)
920
favourites (1.1 per 1k visits)
30 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Speed
399 R$
2X Money
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Third Place Fighter · other199,992 · 0.00% win
First Blood · other151,540 · 0.00% win
Second Place Fighter · other123,747 · 0.00% win
Champion of the Arena · progression75,806 · 0.00% win
On the Hunt · other33,259 · 0.00% win
Arena Warrior · other11,724 · 0.00% win
First Donation Given · other6,103 · 0.00% win
Just the Beginning · welcome2,230 · 0.00% win
Slayer Status · other2,044 · 0.00% win
Master of Blades · other54 · 0.00% win
Getting Funded · other39 · 0.00% win
Generous Giver · other30 · 0.00% win
Steady Supporter · other2 · 0.00% win
Heavy Donator · other1 · 0.00% win
Well-Supported · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7014 August 2026 — 70 % liked13 September 2026 — 70 % liked14 August 202613 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 18:5170no change
14 Aug 2026, 16:3870first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.