🐵 Animal Tower
A Roblox experience owned by Set Sail | Studio.
ObbyENtower climbinganimal abilitiesrandom generation
🐵 Animal Tower is an obby experience on Roblox, created in 2025, with over 2.3 million lifetime visits. It records 96 playing now, a like rating of 76%, 14,700 favourites.
Description (written by the developer; not a statement by this register)
🐵 Climb a new tower every round as your favorite animal! Play as a panda, frog, dog, cat, turtle, monkey, penguin, bird, or beaver! Each animal has its own special ability to help you reach the top faster, survive tricky stages, or troll other players along the way. Unlock new animals, open crates, collect awesome cosmetics, and customize your character as you play. Every tower is randomly generated from handcrafted stages, so no two rounds are the same. Master your animal’s abilities, race your friends, and see if you can conquer the tower before time runs out! ⭐ Play as awesome animals ⚡ Use powerful abilities 📦 Open crates for rare rewards 🎁 Collect hats & cosmetics 🎯 Climb random towers every round 😂 Troll your friends with fun abilities 🏆 Earn coins and become the ultimate Tower of Animals champion!
Last updated by the developer 26 Aug 2026, 07:31 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 07:50 | 96 | -26 |
| 26 Aug 2026, 06:50 | 122 | -6 |
| 26 Aug 2026, 05:50 | 128 | -31 |
| 26 Aug 2026, 04:50 | 159 | -58 |
| 26 Aug 2026, 03:50 | 217 | -40 |
| 26 Aug 2026, 02:50 | 257 | +37 |
| 26 Aug 2026, 01:50 | 220 | +5 |
| 26 Aug 2026, 00:50 | 215 | -32 |
| 25 Aug 2026, 23:50 | 247 | -33 |
| 25 Aug 2026, 22:50 | 280 | +25 |
| 25 Aug 2026, 21:50 | 255 | -3 |
| 25 Aug 2026, 20:50 | 258 | +16 |
| 25 Aug 2026, 19:50 | 242 | -53 |
| 25 Aug 2026, 18:50 | 295 | +23 |
| 25 Aug 2026, 17:50 | 272 | +6 |
| 25 Aug 2026, 16:50 | 266 | +25 |
| 25 Aug 2026, 15:50 | 241 | -17 |
| 25 Aug 2026, 14:50 | 258 | +23 |
| 25 Aug 2026, 13:50 | 235 | +39 |
| 25 Aug 2026, 12:50 | 196 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 12:16 | 76 | no change |
| 13 Oct 2026, 12:15 | 76 | no change |
| 3 Oct 2026, 12:08 | 76 | no change |
| 23 Sept 2026, 12:08 | 76 | no change |
| 13 Sept 2026, 12:07 | 76 | +1 |
| 3 Sept 2026, 12:07 | 75 | no change |
| 26 Aug 2026, 07:50 | 75 | no change |
| 26 Aug 2026, 06:50 | 75 | no change |
| 26 Aug 2026, 05:50 | 75 | no change |
| 26 Aug 2026, 04:50 | 75 | no change |
| 26 Aug 2026, 03:50 | 75 | no change |
| 26 Aug 2026, 02:50 | 75 | no change |
| 26 Aug 2026, 01:50 | 75 | no change |
| 26 Aug 2026, 00:50 | 75 | no change |
| 25 Aug 2026, 23:50 | 75 | no change |
| 25 Aug 2026, 22:50 | 75 | no change |
| 25 Aug 2026, 21:50 | 75 | no change |
| 25 Aug 2026, 20:50 | 75 | no change |
| 25 Aug 2026, 19:50 | 75 | no change |
| 25 Aug 2026, 18:50 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.