Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
Legendary Fun Obby 🌟 WITH SLAP!! πŸ‘‹

Legendary Fun Obby 🌟 WITH SLAP!! πŸ‘‹

A Roblox experience owned by BigTwo.

ObbyENslap mechanicparkourrainbow theme

Description (written by the developer; not a statement by this register)

πŸ”₯ Welcome to the ultimate Obby challenge! 🌈 πŸƒβ€β™‚οΈ 150+ stages packed with jumps, traps, obstacles, and surprises! πŸ‘‹ SLAP other players and send them flying! πŸ˜‚ πŸ† Earn WINS by reaching the finish and prove you're the ultimate Obby master! 🎟️ Unlock awesome Gamepasses and get special perks to make your journey even more fun! πŸ’₯ Challenge your friends, race to the finish, and try not to get slapped al Tags [Ignore]: RTHRO, bruh , fun obby , oby , rainbow , long , popular , super , really , easy , fun , funny , mega , free , noob , lava , jumps , jump , jumping , anime , dragon , ball , gacha , building , military, stairs , naruto , anime , fun , cart , ride , obstacles, Obby , Parkour , Obstacle Course , Parkour , Parkour Obby, Rainbow , Parkour , tix , Easy , Easy, New, simulator , survive , survival, Wednesday, Parkour, Obby, Fun, Easy, Parkour Obby, Obstacle Course, Pomni , TADC, obby, Parkour, Mega Fun, Easy, Rainbow, Mega Obby, Slap, Slap Obby

Last updated by the developer 17 Aug 2026, 19:27 UTC.

0
playing (measured 22 Aug 2026, 01:48 UTC)
2,262
lifetime visits
54%
liked (7 πŸ‘ / 6 πŸ‘Ž)
17
favourites (7.5 per 1k visits)
30 July 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 01:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Β· welcome2,294 Β· 0.00% win
Stage 10 Β· progression1,006 Β· 0.00% win
Stage 20 Β· progression564 Β· 100.0% win
Stage 30 Β· progression389 Β· 100.0% win
Winner! Β· progression111 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

50565322 August 2026 β€” 50 % liked11 September 2026 β€” 56 % liked21 September 2026 β€” 54 % liked5422 August 202621 September 2026
3 measurements spanning 30 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 49–57 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
21 Sept 2026, 01:5054-2
11 Sept 2026, 01:4956+6
22 Aug 2026, 01:4950first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.