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[NEW FLOORS AND SHOP!] The Abnormal Elevator

[NEW FLOORS AND SHOP!] The Abnormal Elevator

A Roblox experience owned by Abnormal Corporation.

HorrorENhorrorsurvivalelevator

[NEW FLOORS AND SHOP!] The Abnormal Elevator (2025) is a horror game on Roblox, measured at over 26.2 million lifetime visits. It records 628 playing now, a like rating of 54%, 35,815 favourites.

Description (written by the developer; not a statement by this register)

5 New floors and a new shop! Run. Why? Don't ask questions. And don't look back. For Christ's sake, please don't look back. Look forward -- to new updates! Welcome to The Abnormal Elevator! ❗ CHALLENGE: SURVIVE ALL FLOORS ❗ Tags: Floors, Elevator, Elevators, Scary Elevator, Scary SCP, Horror Elevator, Normal Elevator, Scare, Survival, Survive, Obby, Fun, Spooky, Monsters, Memes, Escape, Adventure, Multiplayer, Scripts.

Last updated by the developer 24 Oct 2026, 17:46 UTC.

186
playing (measured 26 Oct 2026, 05:50 UTC)
26,708,339
lifetime visits
54%
liked (4,664 👍 / 3,911 👎)
37,612
favourites (1.4 per 1k visits)
30 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

103734418.51865 October 202626 October 2026
500 measurements spanning 21 days, net -68. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 8–829 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 05:50186-13
26 Oct 2026, 04:50199-63
26 Oct 2026, 03:50262-3
26 Oct 2026, 02:50265-28
26 Oct 2026, 01:50293+21
26 Oct 2026, 00:50272+117
25 Oct 2026, 23:50155-41
25 Oct 2026, 22:50196-28
25 Oct 2026, 21:50224-15
25 Oct 2026, 20:50239-33
25 Oct 2026, 19:50272-42
25 Oct 2026, 18:50314-49
25 Oct 2026, 17:50363+6
25 Oct 2026, 16:50357+28
25 Oct 2026, 15:50329+24
25 Oct 2026, 14:50305no change
25 Oct 2026, 13:50305-19
25 Oct 2026, 12:50324+57
25 Oct 2026, 11:50267+30
25 Oct 2026, 10:50237first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[READ] GUN PACK
499 R$
VIP
399 R$
2x Points
299 R$
MAGIC CARPET
179 R$
Sound Hats! [🔊]
119 R$
Starter Pack
99 R$
Morphs Pack #2
59 R$
Morphs Pack #1
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,298,573 · 61.5% win
THIS IS SPARTA!! · other1,759,633 · 26.3% win
DOGE! · other903,974 · 4.0% win
50 FLOORS · progression893,433 · 22.1% win
The Bonus Duck · other863,807 · 9.2% win
Winner, Winner!!! · other760,166 · 3.5% win
100 FLOORS · progression337,373 · 11.7% win
Escape Artist · progression286,674 · 0.00% win
DATBOI! · other151,809 · 1.8% win
RAKEN! · other103,908 · 0.50% win
FOUNDATION! · other45,908 · 0.20% win
300 FLOORS · progression33,389 · 1.9% win
2 MILLION VISITS · other25,665 · 0.00% win
Keep Chill · other13,289 · 0.00% win
500 FLOORS · progression8,500 · 0.50% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5413 August 202626 October 2026
1564 measurements spanning 74 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1564
Measured (UTC)% likedChange
26 Oct 2026, 05:5054no change
26 Oct 2026, 04:5054no change
26 Oct 2026, 03:5054no change
26 Oct 2026, 02:5054no change
26 Oct 2026, 01:5054no change
26 Oct 2026, 00:5054no change
25 Oct 2026, 23:5054no change
25 Oct 2026, 22:5054no change
25 Oct 2026, 21:5054no change
25 Oct 2026, 20:5054no change
25 Oct 2026, 19:5054no change
25 Oct 2026, 18:5054no change
25 Oct 2026, 17:5054no change
25 Oct 2026, 16:5054no change
25 Oct 2026, 15:5054no change
25 Oct 2026, 14:5054no change
25 Oct 2026, 13:5054no change
25 Oct 2026, 12:5054no change
25 Oct 2026, 11:5054no change
25 Oct 2026, 10:5054first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.