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NOT EASY Wall Hop Obby

NOT EASY Wall Hop Obby

A Roblox experience owned by Goofin Obbies.

ObbyENwall hophigh difficultyparkour

Description (written by the developer; not a statement by this register)

Welcome to NOT EASY Wall Hop Obby! 💪 With 120 difficult stages! 😎 The stages start easy but get much harder. Remember, this game is tough, and it'll only get more challenging. Most players won't finish, so expect hurdles! CONTROLS (Computer, Console): - Reset Character (R, Y) - Shift Lock (Shift, LT) tags: obby, adventure, difficulty chart, parkour, rage, hard, fun, challenging, tower, towers, impossible, insane, intense, unbeatable, wraparound, master, obstacle course, extreme, difficult, wallhop, wall hop, impossible wallhop, league, troll, not possible, the impossible, not easy, obby but.

Last updated by the developer 6 Sept 2025, 10:30 UTC.

16
playing (measured 10 Aug 2026, 15:23 UTC)
3,839,759
lifetime visits
80%
liked (5,845 👍 / 1,505 👎)
343,312
favourites (89.4 per 1k visits)
31 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:237first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
1,999 R$
INFINITE SKIPS
399 R$
Fling Glove
398 R$
VIP
199 R$
Taser
199 R$
Slap Hand
149 R$
Magic Carpet
149 R$
Fusion Coil
129 R$
OP Slap
99 R$
Invincibility
99 R$
Gravity Coil
99 R$
Boombox
99 R$
Flash Bang
79 R$
Speed Coil
49 R$
Bloxy Cola
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,275,132 · 100.0% win
Completed Basics · progression1,014,581 · 100.0% win
Invited Friend! · social459,525 · 23.5% win
Completed Easy · progression453,248 · 55.4% win
Completed Moderate · progression169,082 · 26.2% win
Completed Challenging · progression30,850 · 6.3% win
Completed Difficult · progression12,043 · 2.3% win
Completed Extreme · progression4,201 · 0.90% win
Completed Intense0 · 0.00% win
Completed Catastrophic0 · 0.00% win
Completed Horrific0 · 0.00% win
Completed Impossible0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:4580no change
14 Aug 2026, 03:4580first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.