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SCP-Shark

SCP-Shark

A Roblox experience owned by Deadly Encounters.

SurvivalENsurvivaloceanshark

SCP-Shark is a survival experience created on 2025-07-31. It has accumulated 978,629 lifetime visits and 58,920 favorites. Currently, 13 users are playing. The title holds an 84% like percentage. The game focuses on underwater exploration and predator avoidance mechanics within the survival genre.

Description (written by the developer; not a statement by this register)

Dive into the deep and face the ultimate ocean predator! In Shark Survival Simulator, you’ll explore a vast underwater world filled with danger, mystery, and adventure. Swim through coral reefs, escape deadly sharks, complete epic missions, and unlock powerful upgrades to survive the depths. 💎 Find treasures 🦈 Avoid or become the shark

Last updated by the developer 21 Jul 2026, 21:12 UTC.

13
playing (measured 10 Aug 2026, 15:46 UTC)
978,629
lifetime visits
84%
liked (391 👍 / 73 👎)
60,911
favourites (62.2 per 1k visits)
31 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:463first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL GAMEPASS !
599 R$
Rocket Launcher
199 R$
Sniper
149 R$
MniGun
99 R$
X2 Health
99 R$
VIP
99 R$
Weapons
79 R$
Helicopter
49 R$
SCP ACCESS
29 R$
SpeedCoil
20 R$
Morph
7 R$
ShotGun
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome606,602 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:5084no change
24 Aug 2026, 15:4984no change
14 Aug 2026, 15:4984first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.