House Robber
A Roblox experience owned by SimplePlay Co..
RoleplayENcrimestealtheconomy
Description (written by the developer; not a statement by this register)
You are a member of a secret organization, when you were accompanying your boss, an airplane crash occurred, and you don't have the money you owe your boss. You have to rob to make money! Rob, buy items and classes, and rob more! With big problems, and don't let the police get you!
Last updated by the developer 4 Aug 2026, 15:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Oct 2026, 00:08 | 78 | -1 |
| 23 Sept 2026, 00:53 | 79 | +2 |
| 12 Sept 2026, 07:46 | 77 | +4 |
| 22 Aug 2026, 15:36 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.