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Car Tower 🚗

Car Tower 🚗

A Roblox experience owned by Italiano Studio.

ObbyENSlap BattlesTower ObbyPhysics-based PvP

Car Tower 🚗 is an obby experience created on 2025-07-31. The game has accumulated 1,969,285 lifetime visits and 341,832 favorites. It maintains an 88% like percentage. Currently, zero users are playing. The description highlights slap-based mechanics and tower climbing challenges inspired by Slap Battles.

Description (written by the developer; not a statement by this register)

👍 Join the Community! – Get FREE in-game items Welcome to Car Tower 🚗 Can you conquer the tower while your size keeps changing and players try to slap you down? Shrink, grow, dodge, and outsmart your opponents — one mistake, and it’s all the way back to the start! 🔨 Inspired by Slap Battles 📷 Slap hand image credits: Slap Battles Tags: Slap Battles, Tower Obby, Car Parkour, PvP, Chaos, Funny, Competitive, Ragdoll, Multiplayer, Challenge, Speedrun, Action, Trolling, Physics, Sport

Last updated by the developer 4 Jun 2026, 19:31 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
1,969,285
lifetime visits
88%
liked (1,308 👍 / 181 👎)
341,804
favourites (173.6 per 1k visits)
31 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GEAR PACK
1,499 R$
ROCKET LAUNCHER
999 R$
RETRO STUD CAR
559 R$
FUNNY CAR
419 R$
GOD SLAP TOOL
399 R$
RAINBOW LUCKY BLOCK
299 R$
LASER GUN
249 R$
GOD LUCKY BLOCK
229 R$
LAMBO
219 R$
CART
199 R$
TUNG TUNG SAHUR BAT
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,208,520 · 100.0% win
Secret · secret509,895 · 0.00% win
Finish · progression12,365 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked23 October 2026 — 88 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:3588no change
14 Aug 2026, 09:3788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.