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FREE Brainrot

FREE Brainrot

A Roblox experience owned by ProLineStudio.

OtherENmemebrainrotsteal

FREE Brainrot is an experience in the other genre, created on 2025-07-31. It has accumulated 3,888,435 lifetime visits and 595,880 favorites. The current player count is 0. The experience holds an 85% like percentage.

Description (written by the developer; not a statement by this register)

🔥 STEAL YOUR BRAINROT AT THE END OF THE LINE

Last updated by the developer 23 Jul 2026, 01:23 UTC.

0
playing (measured 10 Aug 2026, 16:02 UTC)
3,888,435
lifetime visits
85%
liked (28,138 👍 / 4,812 👎)
595,710
favourites (153.2 per 1k visits)
31 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Income
99 R$
VIP
99 R$
Autospin
49 R$
2x Luck
49 R$
AutoCut
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,903,224 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3685no change
24 Aug 2026, 03:3485no change
14 Aug 2026, 03:3485first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.