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South Park: Totally-Unreal | Trikes Update

South Park: Totally-Unreal | Trikes Update

A Roblox experience owned by TTU STUDIOS.

RoleplayENSouth Park IPOC CreatorTown RP

Description (written by the developer; not a statement by this register)

Welcome to **SP: Totally Un-Real Roleplay**, a chaotic cartoon parody set in a weird mountain town! Create your own OC, explore the town, hang out with friends, customise your trike, own a house, and experience a world that's constantly growing with new features and updates. **Features** • Free OC Creator • Huge Character Customisation • Trikes & Pyro's Autos • Player Owned Houses • Expanding Town • School Roleplay • Emotes & Emote Wheel • Daily Rewards • Regular Content Updates **Latest Update** • Massive OC Creator optimisation • Brand new Trikes • New Emote Wheel • Better Data Saving • New High School Interiors • Improved Performance • Revamped Reporting System • Lots of bug fixes and polish **UPDATES FREQUENTLY** **Game is currently in Pre-Alpha. Expect bugs while we continue adding new content and improving existing systems.** **Tags:** Roleplay, OC Creator, School RP, Cartoon RP, South Park RP, Comedy RP, Town RP, Hangout, Character Creator, Houses, Trikes, Sandbox, Multipla

Last updated by the developer 7 Aug 2026, 11:08 UTC.

0
playing (measured 11 Aug 2026, 06:08 UTC)
212,997
lifetime visits
91%
liked (718 👍 / 71 👎)
4,635
favourites (21.8 per 1k visits)
1 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:083first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PLACE HOLDER
123,123,123 R$
SUPPORTER GAMEPASS
100 R$
OC Expansion!
100 R$
Customize Houses!
50 R$
Color Name Tags
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined TTU! · welcome93,681 · 100.0% win
You Returned! · other26,645 · 68.5% win
You met the Owner! · social1,678 · 0.00% win
100 Candy! · collection0 · 0.00% win
50 Candy! · collection0 · 0.00% win
500 Candy! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.515 August 2026 — 90 % liked25 August 2026 — 91 % liked4 September 2026 — 91 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 06:0291no change
25 Aug 2026, 04:0691+1
15 Aug 2026, 04:0490first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.