South Park: Totally-Unreal | Trikes Update
A Roblox experience owned by TTU STUDIOS.
RoleplayENSouth Park IPOC CreatorTown RP
Description (written by the developer; not a statement by this register)
Welcome to **SP: Totally Un-Real Roleplay**, a chaotic cartoon parody set in a weird mountain town! Create your own OC, explore the town, hang out with friends, customise your trike, own a house, and experience a world that's constantly growing with new features and updates. **Features** • Free OC Creator • Huge Character Customisation • Trikes & Pyro's Autos • Player Owned Houses • Expanding Town • School Roleplay • Emotes & Emote Wheel • Daily Rewards • Regular Content Updates **Latest Update** • Massive OC Creator optimisation • Brand new Trikes • New Emote Wheel • Better Data Saving • New High School Interiors • Improved Performance • Revamped Reporting System • Lots of bug fixes and polish **UPDATES FREQUENTLY** **Game is currently in Pre-Alpha. Expect bugs while we continue adding new content and improving existing systems.** **Tags:** Roleplay, OC Creator, School RP, Cartoon RP, South Park RP, Comedy RP, Town RP, Hangout, Character Creator, Houses, Trikes, Sandbox, Multipla
Last updated by the developer 7 Aug 2026, 11:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:08 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 06:02 | 91 | no change |
| 25 Aug 2026, 04:06 | 91 | +1 |
| 15 Aug 2026, 04:04 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.