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Retrograde [Horror]

Retrograde [Horror]

A Roblox experience owned by Pale Hour.

HorrorENpsychological horrorepisodicmultiplayer

Description (written by the developer; not a statement by this register)

⚠️ Retrograde is an episodic psychological horror game based on true events. 🚨 It is recommended to play on 7 or higher graphics 👥 Multiplayer is supported for up to 4 people but it is recommended to play solo 💬 Follow the dialogue closely to experience all horror elements 🎥 Share your horror experience with clipping software such as Medal Features: 🗣️ Interactive Dialogue 📱 Text Messages 👍 Like & Favorite for more episodes

Last updated by the developer 18 Sept 2026, 11:31 UTC.

8
playing (measured 22 Sept 2026, 00:15 UTC)
6,836
lifetime visits
50%
liked (151 👍 / 149 👎)
1,378
favourites (201.6 per 1k visits)
1 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Sept 2026, 00:155first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[Troll] Unlimited Jumpscare Everyone
149 R$
[Troll] Leash Friends
59 R$
[TROLL] Pie Smash Friends
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stillness · secret2,599 · 10.9% win
Acceptance · secret2,448 · 11.2% win
True Ending · progression545 · 2.7% win
DEJA VU.EXE · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 6 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

505150.522 September 2026 — 51 % liked2 October 2026 — 50 % liked22 September 20262 October 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 00:1550-1
22 Sept 2026, 00:1551first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.