[🎃 HALLOWEEN] Pet Haven🐶
A Roblox experience owned by DoubleLinx Studios.
TycoonENpet collectiongarden buildingseasonal event
Description (written by the developer; not a statement by this register)
Welcome to Pet Haven! [NEW] 🐶🐱 [🖐️ HOLDABLE PETS, 🕷️ NEW SPIDER EVENT, 🐾 NEW PETS, 🧺 NEW ITEMS, 🛠️ BUG FIXES AND MORE! 🏡 Build a cosy garden, collect adorable pets, and now hold your pets to show them off! Pets drop items you can sell for Bubs to expand your plot, unlock upgrades, and complete quests. Play your way—slow & comfy or fast & grindy! 🌸⚡ How to Play • 🛒 Buy pets from the Shop • 🎒 Open your Inventory, equip your pet, and hold it when you want! • ⏳ Wait for drops → 💎 collect items → 💰 sell for Bubs • 🧭 Use earnings to buy new pets, items, and smash through quests Events & Boosts • ☄️ Meteor Events: Temporarily increase item values—cash in big! • 🕷️ Limited-Time Spider Event: Dodge skittering spiders, grab event drops, earn exclusive rewards, and enjoy a speedy twist while it’s active! 📱💻 Play on PC, Mobile, Tablet & Console—bring your friends and hang out together! 🔥 Like and join the community for exclusive codes, rare rewards, and surprise goodies!
Last updated by the developer 7 Jan 2026, 16:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Aug 2026, 22:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.