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🚌South London Bus Simulator

🚌South London Bus Simulator

A Roblox experience owned by The South London Project Official.

SimulatorENbus drivingrealistic simulationLondon landmarks

South London Bus Simulator is a simulator experience created on 2025-08-01. It has accumulated 1,675,492 lifetime visits and 4,541 favorites. Currently, 14 users are playing. The experience holds a 74% like percentage. The description highlights features including ultra-realistic buses, AI passengers, a functioning timetable system, and long routes.

Description (written by the developer; not a statement by this register)

Welcome to South London Bus Simulator. Dive into one of the most immersive and realistic bus driving experiences on Roblox! 🚌 Ultra-Realistic Buses: Drive detailed buses with high level handling. 🙋 AI Passengers: Interact with passengers for an authentic experience. 🕒 Functioning Timetable System: Real-time timetable boards with live tracking for accurate scheduling. 📍Iconic Locations: Explore well-known areas such as Peckham, Deptford, Lewisham and Catford 🛣️ Long Routes: Tackle epic routes lasting up to 40 minutes for a true-to-life experience. 🏆 Point System: Earn points through skillful driving and passenger satisfaction. 💰 No Gamepass Buses: Enjoy all buses without paywalls. 🖼️ User-Friendly GUI: Seamlessly designed for PC, mobile, and console players. 🎮Minigames: Engage in various activities such as our Car Wash and Football pitches as you explore the map.

Last updated by the developer 1 Apr 2026, 05:34 UTC.

14
playing (measured 10 Aug 2026, 17:53 UTC)
1,675,492
lifetime visits
74%
liked (1,293 👍 / 444 👎)
4,604
favourites (2.7 per 1k visits)
1 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:5313first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to South London · welcome618,176 · 87.4% win
Spawn a bus · other381,355 · 49.3% win
Complete a bus route · progression34,242 · 4.6% win
Purchase a bus · other23,812 · 11.5% win
Score a goal · progression642 · 0.30% win
Completed the maze · progression47 · 0.00% win
Use car wash · other41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:1874no change
14 Aug 2026, 11:1774first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.