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🚌South London Bus Simulator

🚌South London Bus Simulator

A Roblox experience owned by The South London Project Official.

SimulatorENbus drivingrealistic simulationLondon landmarks

South London Bus Simulator is a simulator experience created on 2025-08-01. It has accumulated 1,675,492 lifetime visits and 4,541 favorites. Currently, 14 users are playing. The experience holds a 74% like percentage. The description highlights features including ultra-realistic buses, AI passengers, a functioning timetable system, and long routes.

Description (written by the developer; not a statement by this register)

Welcome to South London Bus Simulator. Dive into one of the most immersive and realistic bus driving experiences on Roblox! 🚌 Ultra-Realistic Buses: Drive detailed buses with high level handling. 🙋 AI Passengers: Interact with passengers for an authentic experience. 🕒 Functioning Timetable System: Real-time timetable boards with live tracking for accurate scheduling. 📍Iconic Locations: Explore well-known areas such as Peckham, Deptford, Lewisham and Catford 🛣️ Long Routes: Tackle epic routes lasting up to 40 minutes for a true-to-life experience. 🏆 Point System: Earn points through skillful driving and passenger satisfaction. 💰 No Gamepass Buses: Enjoy all buses without paywalls. 🖼️ User-Friendly GUI: Seamlessly designed for PC, mobile, and console players. 🎮Minigames: Engage in various activities such as our Car Wash and Football pitches as you explore the map.

Last updated by the developer 1 Apr 2026, 05:34 UTC.

14
playing (measured 10 Aug 2026, 17:53 UTC)
1,675,492
lifetime visits
73%
liked (1,371 👍 / 497 👎)
5,136
favourites (3.1 per 1k visits)
1 August 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:5313first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to South London · welcome664,533 · 100.0% win
Spawn a bus · other407,944 · 77.2% win
Complete a bus route · progression36,124 · 4.8% win
Purchase a bus · other26,716 · 5.0% win
Score a goal · progression678 · 0.20% win
Completed the maze · progression49 · 0.00% win
Use car wash · other42 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737473.514 August 2026 — 74 % liked24 August 2026 — 74 % liked3 September 2026 — 74 % liked13 September 2026 — 74 % liked23 September 2026 — 74 % liked3 October 2026 — 73 % liked13 October 2026 — 73 % liked23 October 2026 — 73 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:0073no change
13 Oct 2026, 13:5373no change
3 Oct 2026, 13:5273-1
23 Sept 2026, 13:5174no change
13 Sept 2026, 13:4574no change
3 Sept 2026, 13:3874no change
24 Aug 2026, 11:1874no change
14 Aug 2026, 11:1774first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.