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[🏖️] Rob a Bank💰

[🏖️] Rob a Bank💰

A Roblox experience owned by Zimmer Studios.

TycoonENbank heisttycoonoffline earnings

Rob a Bank is a tycoon experience created on August 1, 2025. The game currently has 38 players online. It has accumulated 11,248,330 lifetime visits and 18,192 favorites. The title holds a 92% like percentage. Players engage in bank empire growth, guard purchases, and rebirth mechanics within the Roblox platform.

Description (written by the developer; not a statement by this register)

👋Welcome to Rob a Bank! How to Play: 🏭Grow a Bank Empire 👮Buy Guards 💰Rob other Players 🔁Rebirth 🔨Buy more tools Remember, your bank literally makes money while you are offline⭐

Last updated by the developer 3 Aug 2026, 20:36 UTC.

38
playing (measured 10 Aug 2026, 15:00 UTC)
11,248,330
lifetime visits
92%
liked (32,037 👍 / 2,651 👎)
18,341
favourites (1.6 per 1k visits)
1 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:007first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HUGE Baton
1,499 R$
x2 Money!
499 R$
Magic Carpet
399 R$
Golden Baton
199 R$
More Space!
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

K · other4,269,872 · 100.0% win
N · other4,267,079 · 100.0% win
A · other4,265,035 · 100.0% win
B · other4,260,378 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:3392no change
13 Aug 2026, 19:3292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.