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👑Medieval RP game⚔️🛡️(Beta)

👑Medieval RP game⚔️🛡️(Beta)

A Roblox experience owned by Survial Games HD.

RoleplayENmedievalroleplaykingdoms

Description (written by the developer; not a statement by this register)

🏰 Welcome to Medieval RP Game! ⚔️🛡️ Enter a vast world of lords, ladies, peasants, and powerful kingdoms! 👑 Live your best medieval life — roleplay as a brave knight, a wise king, a mischievous rogue, a wandering mage, or a humble farmer. 🧙‍♀️👨‍🌾 🌍 Explore bustling towns, dark forests, and towering castles ⚒️ Build, trade, and survive in a living medieval world 🎭 Make allies, form guilds, or start wars 💬 Create your own stories and shape the world with others Every role matters. Every choice has power. Will you rise to glory or fall into legend? 🔥 🎮 Updates, secrets, and hidden quests are always being added! ⭐ Join now and become part of the medieval adventure! 🐎✨gg

Last updated by the developer 16 May 2026, 15:47 UTC.

0
playing (measured 22 Aug 2026, 21:01 UTC)
8,598
lifetime visits
65%
liked (11 👍 / 6 👎)
52
favourites (6.0 per 1k visits)
2 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 21:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Evil King (Perm)
150 R$
Stage Coat Gamepass
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to MRP · welcome7,065 · 0.00% win
Played in BETA · welcome7,039 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.