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Slide Battles

Slide Battles

A Roblox experience owned by TS Corporation..

MinigamesENknockbackslidingbattle-royale

Slide Battles is a minigame created on 2025-08-02. It currently has 2 players online and 804,843 lifetime visits. The experience holds 13,359 favorites and maintains a 76% like percentage. The game supports all devices and features sliding mechanics for player elimination.

Description (written by the developer; not a statement by this register)

Inspired by the sliding knockback mechanic from a game whose name rhymes with 'forkbite'. 🦵Slide into other players to fling and eliminate them! Earn your way to the best abilities and kneepads. 🚨 ACTIVE CODES: SBWELCOME JOINTHEGROUPANDLIKEPLS 🎮 Supports all devices. Look in the bottom right corner in-game to see the controls. On mobile, tap anywhere on the screen to perform a slide. Use the buttons around the jump button to perform secondary actions like dashing and your ability. Please leave a like if you enjoy Slide Battles.

Last updated by the developer 15 May 2026, 14:36 UTC.

2
playing (measured 10 Aug 2026, 14:33 UTC)
804,843
lifetime visits
76%
liked (1,506 👍 / 475 👎)
13,352
favourites (16.6 per 1k visits)
2 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tornado Kneepads
199 R$
Shockwave Kneepads
119 R$
Slide Trail Textures
26 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Slide Battles · welcome437,253 · 52.2% win
Battler · other303,925 · 0.00% win
No Remorse · other147,401 · 0.00% win
Supporter · other7,241 · 17.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked3 September 2026 — 76 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:1976no change
24 Aug 2026, 17:1976no change
14 Aug 2026, 17:1776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.