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[BALANCED] Steal A Vinyl!

[BALANCED] Steal A Vinyl!

A Roblox experience owned by Complicated Interactive.

SimulatorENmusicstealthcollection

Description (written by the developer; not a statement by this register)

🎵 Welcome to Steal A Vinyl! 🎵 Dive into a chaotic world where music is everything — and everyone wants what you’ve got. 🎧 In this game, you’ll: • Collect rare vinyl and build your ultimate music stash • Steal from other players and defend your collection • Compete, strategize, and have fun in a fast-paced, music-themed experience! ⚠️ NOTE: This game is currently in development, so not all features are available yet. Expect bugs and limited content — we’re working hard on big updates! 🛠️ More features, modes, and chaos coming soon. Stay tuned! PATCH NOTES 8/6/25 Added Ten New Vinyl! Added New Rarity "Exotic" Balanced The Game To Prevent Power Creep Reduced Slap Hand Power Removed Kiedis

Last updated by the developer 11 Aug 2025, 16:05 UTC.

0
playing (measured 31 Aug 2026, 12:45 UTC)
2,046
lifetime visits
66%
liked (19 👍 / 10 👎)
21
favourites (10.3 per 1k visits)
2 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 12:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
149 R$
More Carry Space!
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

666766.531 August 2026 — 67 % liked10 September 2026 — 66 % liked31 August 202610 September 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
10 Sept 2026, 12:4666-1
31 Aug 2026, 12:4567first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.