memeing around [W.I.P]
A Roblox experience owned by Epik Duck Corporation.
Description (written by the developer; not a statement by this register)
this is what chaos looks like welcome to the most ridiculous, unpredictable chaos you’ll ever see inspired by untitled meme game + rememed meme game mainly built for pc but mobile and controller is playable although may be a little janky ⚠️ warning: this game has blood and sometimes very loud sounds controls: 🖥️ pc – press g for emotes, hold shift to run 📱 mobile – use the emote + run buttons on screen 🎮 controller – d-pad up for emotes, press left joystick in to run 💥 want to fight? turn on pvp in the settings menu (bottom left)
Last updated by the developer 2 Sept 2026, 13:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 13:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.