That's Not Retro!
A Roblox experience owned by Retro Floppers.
Social & hangoutENsocial deductionhorrorinspired by That's Not My Neighbor
That's Not Retro! is a social-hangout experience created on 2025-08-02. The game currently has 3 players online and has accumulated 2,683,415 lifetime visits. It holds 52,260 favorites and maintains an 85% like percentage. The description indicates gameplay involves identifying characters based on retro themes.
Description (written by the developer; not a statement by this register)
Robloxia is going under a situation we haven't imagined would occur, thus bringing us to what is today known as "Retroslop". Players's sheer will to taken as part of Roblox's old days, has become an almost desperate act, making them lose their minds and do whatever it shall take in order to make themselves go under the radar and blend in with the rest. Pay attention over character's details, interrogate however passes through, and use their own behaviour against them to answer the only question of importance: Retro, or not? Inspired by 'That's Not My Neighbor' How to Play: - Click Yes/No if you think the player is retroslop or not, - You get clues every day that goes on. - Survive for aslong as you can..
Last updated by the developer 17 Dec 2025, 21:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:04 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 06:51 | 85 | no change |
| 14 Aug 2026, 06:50 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.