Steal a JoJo Stand
A Roblox experience owned by B.Studio.
TycoonENJoJo's Bizarre AdventureIdle/ClickerCollection
Steal a JoJo Stand is a tycoon experience created on 2025-08-02. The game currently has 1 player online and 727,466 lifetime visits. It holds 2,495 favorites and maintains a 68% like percentage. The description highlights mechanics involving hiring stands, stealing from others, and offline money generation across multiple platforms.
Description (written by the developer; not a statement by this register)
👋 Welcome to Steal a JoJo Stand 🗺️ Have JoJo Stands earn you money, or simply steal them from others! How to Play: 👊 Hire a Stand 💰 Steal Stands from other players 💸 Generate money from your Stands 🔥 Make a collection of Stands and rebirth for more rewards 💰 Your Stands also generate money offline! ⭐ With over 35 unique Stands to choose from, pick your favorite ones and farm with them! 🖥️ This game supports Desktop, Mobile, Tablet and Console players!
Last updated by the developer 8 Jan 2026, 00:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:53 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 18:06 | 68 | no change |
| 14 Aug 2026, 18:05 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.