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πŸ’§πŸ”₯πŸ’¨ Your average fighting game

πŸ’§πŸ”₯πŸ’¨ Your average fighting game

A Roblox experience owned by da grassy cult.

Fighting & PvPENfightingclassesdeathmatch

Description (written by the developer; not a statement by this register)

Welcome to Your average fighting game! Contrary to the name, this game is nothing but average! Equip different classes to fight other people to the death! Theres plenty of different classes with different gimmicks, so there's endless fun to be had!

Last updated by the developer 17 Sept 2026, 19:21 UTC.

0
playing (measured 23 Sept 2026, 14:15 UTC)
1,117
lifetime visits
88%
liked (15 πŸ‘ / 2 πŸ‘Ž)
13
favourites (11.6 per 1k visits)
2 August 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
23 Sept 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Private Server +
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ITS GRASS AHHHH Β· other48 Β· 0.00% win
Reaching for the stars! Β· progression32 Β· 0.00% win
Against All Odds Β· other6 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.