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Kuromi's House!🏠

Kuromi's House!🏠

A Roblox experience owned by Vintaj.

RoleplayENSanrioRoleplayGacha

Description (written by the developer; not a statement by this register)

૮ ˶ᵔ ᵕ ᵔ˶ ა Welcome to kuromi’s House! what will you do first? 𖹭 explore every room of Kuromi’s cozy house? 𖹭 spin the gacha for adorable prizes? 𖹭 collect all 6 rare auras — can you get them all? 𖹭 roleplay & make new friends in a kawaii world? 𖹭 beat the backyard obby and show off your skills? Your adventure awaits! — join and make kuromi proud! ♡⸜(˃ ᵕ ˂ )⸝

Last updated by the developer 16 Jun 2026, 07:24 UTC.

0
playing (measured 11 Aug 2026, 00:33 UTC)
72,701
lifetime visits
89%
liked (105 👍 / 13 👎)
825
favourites (11.3 per 1k visits)
3 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Large Donation!
300 R$
Medium Donation!
80 R$
4x Quadruple Kuromi Points!
70 R$
2x Double Kuromi Points!
35 R$
VIP!
35 R$
Small Donation!
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played Kuromi's House! · welcome53,750 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 August 2026 — 89 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 14:2389no change
15 Aug 2026, 14:0889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.