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Realistic Soccer League

Realistic Soccer League

A Roblox experience owned by Realistic Soccer League.

SportsENsoccercompetitive7v7

Realistic Soccer League is a sports experience created on 2025-08-03. It has recorded 2,086,106 lifetime visits and 1,794 favorites. Currently, 18 users are playing. The game holds a 65% like percentage. It is categorized under the sports genre.

Description (written by the developer; not a statement by this register)

Update log [ v2.0.0 ] Improved the controls! Check it out Fixed lots of bugs Use code "update1" for 3x FREE Professional Packs! Welcome to Realistic Soccer League! ⚽Play a competitive 7v7 match of Soccer/Football ! 🏆Work as a team to get past the defenders and score goals! Newly released so lots of updates will be coming soon with new athletes and features! Make sure to turn on notifications. All athletes are parodies or fictional and don’t infringe on any trademarks This game is inspired by TPS: Street Soccer and Realistic Street Soccer Available on PC, Mobile, Xbox and Playstation

Last updated by the developer 27 Jul 2026, 15:52 UTC.

18
playing (measured 11 Aug 2026, 01:34 UTC)
2,086,106
lifetime visits
63%
liked (654 👍 / 376 👎)
1,943
favourites (0.9 per 1k visits)
3 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:349first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Realistic Soccer League · other911,009 · 100.0% win
Level 25 · progression5,931 · 0.60% win
Level 50 · progression456 · 0.00% win
Level 100 · progression11 · 0.00% win
Level 200 · progression1 · 0.00% win
Level 300 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

63656414 August 2026 — 65 % liked24 August 2026 — 64 % liked3 September 2026 — 63 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:5363-1
24 Aug 2026, 09:1664-1
14 Aug 2026, 09:1565first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.