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Cute Brainrot Evolution

Cute Brainrot Evolution

A Roblox experience owned by Brainrot Evolution Games.

SimulatorENbrainrotevolutionpet collection

Cute Brainrot Evolution is a simulator experience created on 2025-08-03. It has recorded 3,404,267 lifetime visits and 161,038 favorites. The game holds a 95% like percentage. Currently, zero users are playing. The description highlights mechanics involving attacking, leveling, and collecting pets.

Description (written by the developer; not a statement by this register)

Welcome to Cute Brainrot Evolution! 💡How to play? ⚔️ Attack to gain levels! 🧬 Gain levels to unlock new Brainrot! 🏆 Collect Wins & Pets! 👍-Please like our game and join our group to receive powerful pets and an extra pet slot. Thank you very much! Playing with friends increases earnings by 10%. Tags: Evolution, Cute , Monsters, Raid, Friends, Fun, Speed, Fast, Collect, Pets, Rainbow, Colorful, Rebirth, Stars, Raiding, Simulator, Girl, Brainrot

Last updated by the developer 3 Jul 2026, 18:03 UTC.

0
playing (measured 10 Aug 2026, 16:49 UTC)
3,404,267
lifetime visits
95%
liked (5,404 👍 / 278 👎)
161,036
favourites (47.3 per 1k visits)
3 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
699 R$
Double Exp
299 R$
Double Wins
199 R$
Auto Hatch
199 R$
Triple Hatch
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:4995no change
14 Aug 2026, 04:4795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.