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[πŸ’–] Chibi Doll Outfits ✨ Ultimate Ideas πŸŽ€

[πŸ’–] Chibi Doll Outfits ✨ Ultimate Ideas πŸŽ€

A Roblox experience owned by Astore.

RoleplayENavatar customizationoutfit catalogchibi aesthetic

Description (written by the developer; not a statement by this register)

[πŸ’–] Chibi Doll: Ultimate Outfit Ideas βœ¨πŸŽ€ ✨ Try on thousands of outfit combos and get inspired! Whether you're into soft, emo, baddie, or kawaii β€” we've got it all! ✨ ─── ο½₯ ο½‘οΎŸβ˜†: . . :β˜†οΎŸ. ─── πŸ›οΈ Designer/Built: TroublemakerHex πŸ“Œ We do not own any UGC or clothing featured in this game. If you are a creator and want your item removed, contact us. πŸ–€ All credit goes to talented UGC & clothing creators. πŸ–€ 🚫 Copying our outfit designs for resale in your own stores/games is not allowed. Please respect our creative work. ─── ο½₯ ο½‘οΎŸβ˜†: . . :β˜†οΎŸ. ─── πŸ” Tags: Outfit Loader, Catalog, Outfit Ideas, Hair Combos, Da Hood Outfits, Hair Combo, Fits, Matching Fits, Matching Outfits, Hairstyle, Home Store, Try On, Hair Mall, Outfit Shop, Hair Combo Shop, Aesthetic, Da Hood, DH, Steal Outfits, Baddie, Softie, Kawaii, Emo, Avatar Editor

Last updated by the developer 4 Jul 2026, 00:16 UTC.

0
playing (measured 11 Aug 2026, 02:51 UTC)
14,251
lifetime visits
93%
liked (54 πŸ‘ / 4 πŸ‘Ž)
1,513
favourites (106.2 per 1k visits)
3 August 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Just Joined! Β· welcome10,945 Β· 100.0% win
First Purchase! Β· other262 Β· 0.00% win
You Met Vanessa! Β· other0 Β· 0.00% win
Special one ig Β· other0 Β· 0.00% win
Certified Outfit Theft Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9316 August 2026 β€” 93 % liked26 August 2026 β€” 93 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 18:3993no change
16 Aug 2026, 18:3893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.