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[UPD] KFC Tycoon

[UPD] KFC Tycoon

A Roblox experience owned by Gam31ab.

TycoonENKFCTycoonBasketball

[UPD] KFC Tycoon is a tycoon experience created on 2025-08-03. It has accumulated 11,102,087 lifetime visits and 52,385 favorites. Currently, 150 players are active. The game holds a 97% like percentage. Features include a basketball arena, customization options, and seasonal leaderboards.

Description (written by the developer; not a statement by this register)

🔥What’s new?🔥 🏀- KFC Basketball Arena - a dedicated space within the game world. 🌠- Basketball shots - a fast and intuitive mini-game. ⛹️ - Solo and 1v1 modes - play on your own or compete against another player. ⛱️- Seasonal leaderboard - fight for visibility on the scoreboards. 👕- Jerseys and customization - unlock outfits and show off your style. 🍗- KFC GameON challenges -earn points for your in-game progress. 🍟 KFC Tycoon 🏗️🔥 Jump into KFC Tycoon – the official Roblox game created in collaboration with KFC Build your own restaurant manage orders upgrade everything to the max and become the top restaurant manager 👑 🔧 Tycoon mechanics – build more parts of the restaurant – earn and invest in upgrades – hire NPCs and speed up production Your favorite KFC products also in Roblox Fries 🍟 | Zinger 🍔 | Shake 🥤 | Grander 🍔 | Longer 🌭 | And more 🎮 Solo or with your crew Compete visit other players' restaurants and show who has the best business going

Last updated by the developer 20 Aug 2026, 22:02 UTC.

97
playing (measured 21 Aug 2026, 20:54 UTC)
11,220,404
lifetime visits
97%
liked (87,700 👍 / 2,624 👎)
54,013
favourites (4.8 per 1k visits)
3 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97182139.510 August 2026 — 182 players21 August 2026 — 97 players10 August 202621 August 2026
2 measurements spanning 11 days, net -85. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–195 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5497-85
10 Aug 2026, 15:33182first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Tycoon Completed! · progression1,008,858 · 24.6% win
Golden Burger! · collection81,174 · 4.2% win
First Hoop! · progression62,563 · 39.9% win
Perfect Hoop! · other39,705 · 27.7% win
100 Hoops! · progression695 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9713 August 2026 — 97 % liked21 August 2026 — 97 % liked23 August 2026 — 97 % liked2 September 2026 — 97 % liked12 September 2026 — 97 % liked22 September 2026 — 97 % liked2 October 2026 — 97 % liked12 October 2026 — 97 % liked22 October 2026 — 97 % liked13 August 202622 October 2026
9 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:4997no change
12 Oct 2026, 19:4797no change
2 Oct 2026, 19:4797no change
22 Sept 2026, 19:4697no change
12 Sept 2026, 19:4697no change
2 Sept 2026, 19:4697no change
23 Aug 2026, 19:4597no change
21 Aug 2026, 20:5497no change
13 Aug 2026, 19:3897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.