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💥Nuke the Noob X

💥Nuke the Noob X

A Roblox experience owned by Spilled Tea Studios.

ShooterENdestructionnoobweapons

💥Nuke the Noob X is a shooter experience created on 2025-08-03. It has accumulated 6,073,973 lifetime visits and 61,764 favorites. Currently, 21 players are active. The game holds a 73% like percentage. The description highlights explosive weapons and coin collection mechanics.

Description (written by the developer; not a statement by this register)

💣 Destroy the GIANT NOOB in as many ways as you can! 💥 USE EXPLOSIVE WEAPONS 🚀 DESTROY THE NOOB 🏆 COLLECT COINS 🗝️ NEW! Unbox exclusive weapons from crates! 🔫 35+ UNIQUE WEAPONS 🔫 💬 Use codes "BYEBRAINROTS" for 6 FREE keys, and "COINRAIN" for 3,000 FREE coins! If you’re having fun, like the game 👍 and tell your friends! 😄

Last updated by the developer 30 Jul 2026, 06:08 UTC.

21
playing (measured 10 Aug 2026, 16:31 UTC)
6,073,973
lifetime visits
73%
liked (631 👍 / 228 👎)
81,329
favourites (13.4 per 1k visits)
3 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3115first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God Staff! [OP]
800 R$
Weapon Bundle!
350 R$
Minigun!
300 R$
VIP!
149 R$
Railgun!
99 R$
Sniper Rifle!
70 R$
M16
50 R$
Precision Airstrike!
40 R$
Fusion Coil!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

NUKE THE NOOB · other3,134,424 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7314 August 2026 — 73 % liked24 August 2026 — 73 % liked3 September 2026 — 73 % liked13 September 2026 — 73 % liked23 September 2026 — 73 % liked3 October 2026 — 73 % liked13 October 2026 — 73 % liked23 October 2026 — 73 % liked2 November 2026 — 73 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 00:0673no change
23 Oct 2026, 00:0673no change
13 Oct 2026, 00:0573no change
3 Oct 2026, 00:0473no change
23 Sept 2026, 00:0473no change
13 Sept 2026, 00:0373no change
3 Sept 2026, 00:0373no change
24 Aug 2026, 00:0273no change
14 Aug 2026, 00:0273first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.