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ONE BLOCK

ONE BLOCK

A Roblox experience owned by ONE BLOCK!.

SurvivalENsurvivalbase-building100-days

ONE BLOCK is a survival experience created on 2025-08-03. It currently has 566 players and 96,617,923 lifetime visits. The game holds a 91% like percentage and 123,499 favorites. Players break blocks, gather resources, and survive raids. A 100 Days Gamemode is available, while Classic Mode is listed as coming soon.

Description (written by the developer; not a statement by this register)

ONE BLOCK Break the never ending block, expand your base, and fight to survive. Gather resources, upgrade your tools, and build farms for food. Every 3 nights, prepare… raids are coming. 100 Days Gamemode (Now Available) Hardcore survival! If you die, you lose. Can you survive all 100 days? Classic Mode coming soon!

Last updated by the developer 23 Jul 2026, 18:35 UTC.

80
playing (measured 8 Sept 2026, 03:50 UTC)
97,804,947
lifetime visits
91%
liked (100,620 👍 / 10,141 👎)
129,232
favourites (1.3 per 1k visits)
3 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8068238110 August 20268 September 2026
414 measurements spanning 29 days, net -471. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 414
Measured (UTC)PlayersChange
8 Sept 2026, 03:5080-30
8 Sept 2026, 02:50110-24
8 Sept 2026, 01:50134-26
8 Sept 2026, 00:50160-77
7 Sept 2026, 23:50237+41
7 Sept 2026, 22:50196-24
7 Sept 2026, 21:50220+1
7 Sept 2026, 20:50219-34
7 Sept 2026, 19:50253-62
7 Sept 2026, 18:50315-42
7 Sept 2026, 17:50357+43
7 Sept 2026, 16:50314-56
7 Sept 2026, 15:50370-8
7 Sept 2026, 14:50378+38
7 Sept 2026, 13:50340+41
7 Sept 2026, 12:50299+20
7 Sept 2026, 11:50279+53
7 Sept 2026, 10:50226+54
7 Sept 2026, 09:50172-23
7 Sept 2026, 08:50195first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond Hammer
599 R$
Diamond Trident
599 R$
Gold Trident
399 R$
Drill
349 R$
Loom Workbench
349 R$
Animal Station
299 R$
Carpenter Workbench
299 R$
Iron Trident
249 R$
Glass Blower Workbench
199 R$
Lightkeeper Workbench
149 R$
Builder Class
99 R$
Farmer Class
99 R$
Stone Trident
99 R$
Athlete Class
99 R$
Warrior Class
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Survive 1 Day · progression18,875,987 · 80.8% win
Survive 5 Days · progression9,814,179 · 41.1% win
Survive 10 days · progression4,953,785 · 22.4% win
Survive 50 days · progression321,403 · 1.8% win
Survive 100 days · progression32,891 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9121 August 20261 November 2026
420 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 420
Measured (UTC)% likedChange
1 Nov 2026, 13:3491no change
22 Oct 2026, 13:3391no change
12 Oct 2026, 13:3191no change
2 Oct 2026, 13:3091no change
22 Sept 2026, 13:2391no change
12 Sept 2026, 13:2291no change
8 Sept 2026, 03:5091no change
8 Sept 2026, 02:5091no change
8 Sept 2026, 01:5091no change
8 Sept 2026, 00:5091no change
7 Sept 2026, 23:5091no change
7 Sept 2026, 22:5091no change
7 Sept 2026, 21:5091no change
7 Sept 2026, 20:5091no change
7 Sept 2026, 19:5091no change
7 Sept 2026, 18:5091no change
7 Sept 2026, 17:5091no change
7 Sept 2026, 16:5091no change
7 Sept 2026, 15:5091no change
7 Sept 2026, 14:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

oneblock.fandom.com1 active editors · 3,033 edits
254 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.