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Stop Professor Poopypants!! Adventure Obby

Stop Professor Poopypants!! Adventure Obby

A Roblox experience owned by ballerware studios!.

ObbyENCaptain UnderpantsObbyShovelware Studios

Description (written by the developer; not a statement by this register)

his game is originally made by Shovelware Studios. We did not in any part make any of this. We are only trying to revive their history! This is the first official version of the Captain Underpants obby, EVER. Also more! For more clarification, in 2020, various things changed in this original obby, from slight description changes, to characters (Melvin), being added in more places, and Harold loosing his green Stripes. Steering was also disabled in later updates, due to ROBLOX advancements. One more thing, all of the materials are ACCURATE, because the old Brick was still in ROBLOX when they were building this, but got removed a day after it was published. Again, this is so early, this is PRE RELEASE!! ------------------------------------------------------------------------------------------------------ The school has been shrunk to the size of a pair of briefs, and it's up to you and Captain Underpants to go through 25 stages to find out who has done this and sort things out!

Last updated by the developer 7 Apr 2026, 13:23 UTC.

0
playing (measured 11 Aug 2026, 16:35 UTC)
1,269
lifetime visits
75%
liked (3 👍 / 1 👎)
16
favourites (12.6 per 1k visits)
3 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Tra La Laa! · progression166 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.