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HUNTED [PUBLIC TESTING]

HUNTED [PUBLIC TESTING]

A Roblox experience owned by Wide Stud Studios.

ShooterENcombatupgradecharacter collection

Description (written by the developer; not a statement by this register)

Welcome to HUNTED! - Kill enemies before they kill you! - Upgrade your weapon and other things to improve! - Buy new characters and continue to shred more down! Are you ready to take on a challenge? We hope so! CREDITS: Broccoli_Boxer23 - Main Development gjgvut667sProof - VFX

Last updated by the developer 22 Jul 2026, 04:00 UTC.

0
playing (measured 12 Aug 2026, 01:16 UTC)
615
lifetime visits
100%
liked (11 👍 / 0 👎)
2
favourites (3.3 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Credits
600 R$
2x EXP and Bling
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Terrain - Victory · progression6 · 0.00% win
Warehouse - Victory · progression4 · 0.00% win
Stranded Shop - Victory · progression2 · 0.00% win
Facility - Victory · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.