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Sugar Rush Speedway: Royal Raceway

Sugar Rush Speedway: Royal Raceway

A Roblox experience owned by Flamingo Studio [OFFICIAL].

RacingENarcadesweetsbeta

Description (written by the developer; not a statement by this register)

Welcome to Sugar Rush Speedway! a fast paced Arcade game made of sweets and desserts! This game is in Beta and may present bugs and glitches!!! Credits: Lusivo Team for Models and Textures Razy: Modeler Raspine: Texture Artist, Builder Lunar: Texture Artist TMC: Texture Artist, Builder Jojo: QA Testing Poke: Texture Artist, Builder Art_Dev: Texture Artist Macky: Building Earl: Scripting Deni: Scripting Trixx: UI, Builder

Last updated by the developer 10 Aug 2026, 02:50 UTC.

0
playing (measured 12 Aug 2026, 01:01 UTC)
36,526
lifetime visits
78%
liked (58 👍 / 16 👎)
127
favourites (3.5 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SUPER MEGA ULTRA DONATION
500 R$
Huge donation
400 R$
Arcade Racer Pack!
50 R$
small donation
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Halloween 2025 · other487 · 0.00% win
Winter 2025 · other337 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78807916 August 2026 — 80 % liked26 August 2026 — 78 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:1778-2
16 Aug 2026, 02:1680first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.