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[🎉Anniversary🎉!] Pet Ultimate Gaming Simulator

[🎉Anniversary🎉!] Pet Ultimate Gaming Simulator

A Roblox experience owned by Hornet Gaming Studio Official.

SimulatorENpet collectingsimulatormulti-zone exploration

Description (written by the developer; not a statement by this register)

✨ Welcome to Pet Ultimate Gaming Simulator 🐾 🎉 Thanks for 6000 Visits! 💙 💰 Collect money and become rich 🥚 Open eggs and get amazing pets ♻️ Rebirth and keep progressing 🌍 Explore worlds and unlock new areas 🏆 Compete on the leaderboard 🌎 Zones: 🌵 Desert | 🍭 Candy | ❄️ Snow | 🌊 Ocean | 🔥 Fire | 🏁 Racing 📜 Complete missions and earn exclusive rewards. ✨ New Update ✨ 🔍 Inventory Redesign + Search Bar 🔍 🗺️ Complete redesign of the entire map. 🕹️ New Teleport to the Mini Game. 🔧 Minor bug and error fixes. 📘 Follow the tutorial if you are new ✨ Enjoy the game? 👍 Leave a Like ⭐ Add it to Favorites 👑 Developed by Hornet Gaming Studio

Last updated by the developer 12 Aug 2026, 02:57 UTC.

0
playing (measured 12 Aug 2026, 14:22 UTC)
7,005
lifetime visits
93%
liked (79 👍 / 6 👎)
57
favourites (8.1 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TripleEgg
750 R$
MoreStorage2
500 R$
MoreStorage1
400 R$
MorePets
350 R$
Lucky
300 R$
DoubleCurrency
250 R$
Auto Collect
200 R$
AutoEgg
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome@ · welcome765 · 0.00% win
Congratulations !!! You met the Creator · social130 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9317 August 2026 — 93 % liked27 August 2026 — 93 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 16:2193no change
17 Aug 2026, 16:1893first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.