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[Hiring devs!]Kool Trollge Game

[Hiring devs!]Kool Trollge Game

A Roblox experience owned by Kool Trollge Game.

RoleplayENtrollgecharacter collectionsocial interaction

Description (written by the developer; not a statement by this register)

Welcome to Kool Trollge Game! Get Characters🤔 Drink Cups☕ Open Chests🥇 Fight Others!⚔ Troll Your Friends😆 Become the strongest Trollge in the existance. If you want to become a developer, join my server and contact me there.

Last updated by the developer 13 Aug 2026, 17:12 UTC.

0
playing (measured 13 Aug 2026, 20:08 UTC)
16,913
lifetime visits
87%
liked (33 👍 / 5 👎)
31
favourites (1.8 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 20:081first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
1,000 R$
VIP
400 R$
Troll GuideBook
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,001 · 80.0% win
First Troll · collection505 · 80.0% win
Die · other385 · 0.00% win
First Rare Troll · secret310 · 80.0% win
First Epic Troll · other252 · 0.00% win
Summon your first boss · progression210 · 0.00% win
OG · other97 · 0.00% win
Defeat Troll-096 · progression96 · 0.00% win
Your first kill! · other72 · 0.00% win
Defeat the tyrant. · progression67 · 0.00% win
First legendary Troll · collection66 · 80.0% win
Craft Pure Oil Cup · collection62 · 0.00% win
Defeat Test Boss58 · 0.00% win
Defeat THE Thing · progression26 · 0.00% win
First Mythical Troll · collection17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.516 August 2026 — 86 % liked26 August 2026 — 87 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 16:1887+1
16 Aug 2026, 16:1786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.