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Morph to Survive

Morph to Survive

A Roblox experience owned by Kingdom of Smiles.

PuzzleENpuzzlehorrortransformation

Description (written by the developer; not a statement by this register)

Morph to Survive Can you survive by becoming anything? In Morph to Survive, you must transform into different objects to solve puzzles, pass dangerous stages, and escape terrifying monsters chasing you through the map. Become a cube, ball, firework, ladder, car, and more! Each object has a different use, and choosing the right form is the key to survival. But be careful… The Reaper, the Eyeball Monster, and other creepy creatures are always hunting you. Solve the puzzles. Use your morph powers. Don’t get caught. Game Features 🔄 Morph into different objects 🧩 Solve fun puzzle levels 👹 Escape scary monsters 🏃 Fast-paced chase moments 🎮 Easy to play, hard to master 🌟 New morphs and levels coming soon ⚠️ Warning: This game contains jump scares, flashing lights, and loud sounds. Play at your own risk Can you morph fast enough to survive?

Last updated by the developer 10 Aug 2026, 12:06 UTC.

0
playing (measured 14 Aug 2026, 14:30 UTC)
100,940
lifetime visits
53%
liked (106 👍 / 95 👎)
598
favourites (5.9 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

5315 August 2026 — 53 % liked25 August 2026 — 53 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:0853no change
15 Aug 2026, 11:0153first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.