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👨‍🍳 My Cooking Brainrot!

👨‍🍳 My Cooking Brainrot!

A Roblox experience owned by Dreamloom.

TycoonENcookingidlebrainrot

My Cooking Brainrot! is a tycoon experience created on 2025-08-04. It has recorded 1,958,052 lifetime visits and 146,525 favorites. The game holds a 90% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

✨Welcome to My Cooking Brainrot! 💫Buy Brainrot Chefs! 😴Punch your brainrots to wake them up ✨Place them on your base! 🔥Let them cook 🤑 ✅Unlock new brainrots!

Last updated by the developer 30 Mar 2026, 13:51 UTC.

0
playing (measured 10 Aug 2026, 18:24 UTC)
1,958,052
lifetime visits
90%
liked (4,189 👍 / 478 👎)
146,534
favourites (74.8 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:241first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dragon Bat
499 R$
2x Gems
179 R$
Vip
149 R$
2x Cash
79 R$
Slap Bat
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,055,742 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:2290no change
24 Aug 2026, 09:4590no change
14 Aug 2026, 09:3890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.