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[NEW] Player's Difficulty Chart Obby

[NEW] Player's Difficulty Chart Obby

A Roblox experience owned by InfinityBlocks.

ObbyENdifficulty chartparkourwraparound

[NEW] Player's Difficulty Chart Obby is an obby genre experience created on 2025-08-04. It has accumulated 2,258,479 lifetime visits and 3,084 favorites. Currently, 8 players are active. The experience holds an 88% like percentage. The description notes 220 stages and claims only 0.1% of players complete the game.

Description (written by the developer; not a statement by this register)

🔥 Welcome to Player's Difficulty Chart Obby! This is a wraparound obby that gets harder and harder as you progress! Each difficulty will be more complicated and will test your skills even more than the previous one. How far can you go? ✨ Join the group for free skip in game! https://www.roblox.com/communities/348972672/InfinityBlocks#!/about 💎 Roblox Plus members get Free Skip every 15 minutes! ✅ All 220 stages are possible! Only 0.1% of players beat the game! 🏷️ Obby But, Parkour, Wraparound, Wraparound Obby, Wraparound DCO, Difficulty, Chart, Difficulty Chart Obby, Platformer, Obstacle Course, Parkour, Impossible, Lava, Easy Obby, Impossible Obby, Jumps, Tower, Toh, Tower Of Hell, Etoh, Wallhop, Ladder Flick, Truss Flick, Hard Obby, Hard.

Last updated by the developer 22 Jul 2026, 18:01 UTC.

8
playing (measured 10 Aug 2026, 18:22 UTC)
2,258,479
lifetime visits
88%
liked (7,439 👍 / 1,042 👎)
3,236
favourites (1.4 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:222first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FusionCoil
349 R$
GravityCoil
199 R$
SpeedCoil
149 R$
BoomBox
89 R$
Invincibility
89 R$
VIP
49 R$
Auto WallHop!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,236,097 · 100.0% win
Stage 100! · progression265,940 · 30.8% win
Stage 200! · progression4,365 · 0.00% win
Jump Badge! · other2,859 · 0.00% win
? · other13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked13 September 2026 — 88 % liked23 September 2026 — 88 % liked3 October 2026 — 88 % liked13 October 2026 — 88 % liked23 October 2026 — 88 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 11:3288no change
13 Oct 2026, 11:3088no change
3 Oct 2026, 11:2388no change
23 Sept 2026, 11:2288no change
13 Sept 2026, 11:2188no change
3 Sept 2026, 11:2088no change
24 Aug 2026, 08:2388no change
14 Aug 2026, 08:2388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.