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[BUGS FIX] Steal a NOOB EXPERIMENT

[BUGS FIX] Steal a NOOB EXPERIMENT

A Roblox experience owned by Noob EXPERIMENT Community.

Social & hangoutENtrollingrebirthstealing mechanics

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Steal a Noob Experiment! 👍 Like the game and join the group How to Play: 👽 Buy a Noob,guest,enemy noob 🥷 Steal Noob(guest,enemy noob) from other players 💸 Generate money 🐦‍🔥 Rebirth ✋ Buy slaps and troll gear to troll other players! 💻 Supports Desktop, Mobile and Tablet players

Last updated by the developer 18 Jun 2026, 13:24 UTC.

0
playing (measured 13 Aug 2026, 10:15 UTC)
333,281
lifetime visits
63%
liked (199 👍 / 117 👎)
490
favourites (1.5 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x money
299 R$
vip
289 R$
RainbowMagicCarpet
199 R$
OfflineMoney
149 R$
Galaxy Slap
149 R$
100
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome aboard! 🚀 · welcome39,720 · 100.0% win
🥇Meet Owner · other207 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6315 August 2026 — 63 % liked25 August 2026 — 63 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:3563no change
15 Aug 2026, 00:1963first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.