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RESIST

RESIST

A Roblox experience owned by SUPERBAD_CORPO.

ShooterENzombie survivalfirst-person shootercampaign

Description (written by the developer; not a statement by this register)

A Doom-Like surrounding the plot of tamed soldier zombies killing other zombies to protect the last of humanity. Built into a campaign made up of 3 levels and ending in a boss fight. You can play with up to 4 players. -- -- -- Controls: Shift = Toggle Sprint F = Toggle Flashlight Hold R = Slide Ctrl = Mouse Lock -- -- -- Most music is made by outside sources and all belongs to and is owned by the creators of said music. Game inspired by Doom, Dusk, Ultrakill, Half Life, Cyclonopedia, M U G E N, Buckshot Roulette, The Pink Valley, Postal... and more.

Last updated by the developer 22 Feb 2026, 00:44 UTC.

0
playing (measured 12 Aug 2026, 18:37 UTC)
2,249
lifetime visits
94%
liked (115 👍 / 7 👎)
182
favourites (80.9 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 18:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Redemption · welcome895 · 0.00% win
A Heart of Cold · progression97 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9418 August 2026 — 94 % liked28 August 2026 — 94 % liked7 September 2026 — 94 % liked17 September 2026 — 94 % liked28 September 2026 — 94 % liked8 October 2026 — 94 % liked28 October 2026 — 94 % liked18 August 202628 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 01:3694no change
8 Oct 2026, 01:3594no change
28 Sept 2026, 01:3294no change
17 Sept 2026, 19:0494no change
7 Sept 2026, 19:0394no change
28 Aug 2026, 18:4894no change
18 Aug 2026, 18:1794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.