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[PARKOUR] The Last Midnight [ALPHA]

[PARKOUR] The Last Midnight [ALPHA]

A Roblox experience owned by KailaranjAlt's group.

AdventurePTparkouralphafan-made

Description (written by the developer; not a statement by this register)

Este jogo usa a base abandonada e não é uma tentativa de ser melhor, então o jogo original e este jogo não são monetizados, é mais um projeto feito para se divertir. Nota: ESTE JOGO NÃO USA PERSONAGENS FORSAKEN --- CRÉDITOS --- Crédito para Scorching_Flame_Notes e BindingBlast para o tema Mortis's Chase Crédito para Damned Studio e MusicalNumber para o tema de perseguição de Sonic.exes Crédito para BanicAttack por alguns temas de Admin Killer Skins Chase Crédito para vladosikos17 Para o Tema de Nolis Chase Crédito para Flam para o tema Chase do G0z Crédito para Imperfect para o Tema LMS Padrão --- VERSÃO --- 0.8,5

Last updated by the developer 10 Aug 2026, 01:51 UTC.

0
playing (measured 14 Aug 2026, 16:05 UTC)
4,400
lifetime visits
82%
liked (14 👍 / 3 👎)
11
favourites (2.5 per 1k visits)
4 August 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 16:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome308 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.518 August 2026 — 81 % liked27 October 2026 — 82 % liked18 August 202627 October 2026
2 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 05:3182+1
18 Aug 2026, 01:3181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.