Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[Beta] PM 9:20: Eternal Descend

[Beta] PM 9:20: Eternal Descend

A Roblox experience owned by 8:20 PM's Group.

HorrorENretakehorrorindie

Description (written by the developer; not a statement by this register)

PM 9:20 is a retake on the PM genre, written from scratch. Many challenges awaits far below the surface... How deep can you dive? : ) 🛑WARNING: Contains flashing lights and loud noises ⚠️WIP: Keep in mind this game is still in early development Inspired from (and thus credit to): Pizza Tower, PM 6:06 ----------------------------------- Private server owners gains access to server-wide controls, such as Shutdown and loading HD Admin (with admin rank privileges but will disable badges awards if loaded) ----------------------------------- It originally was made to be a complete revamp or sequel for 8:20PM before becoming its own game (hence where the name came from). As such, some content from that game are also present. -----------------------------------

Last updated by the developer 30 Jul 2026, 14:04 UTC.

3
playing (measured 11 Aug 2026, 03:08 UTC)
41,812
lifetime visits
93%
liked (66 👍 / 5 👎)
101
favourites (2.4 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Early Smiler · welcome6,255 · 39.0% win
Alternative Route · progression2,533 · 28.6% win
Descending · other2,371 · 20.8% win
Back So Soon? · welcome1,430 · 23.4% win
This shall stop!! · other1,374 · 20.8% win
Your greed will be your downfall · other1,372 · 20.8% win
Not so Eco-friendly · other1,274 · 20.8% win
Reality Collapse · other670 · 7.8% win
The Surface · progression661 · 0.00% win
Caught in 4K · other591 · 0.00% win
Gone too far · other287 · 7.8% win
Nothing is enough.. · other149 · 0.00% win
The Depths · progression73 · 0.00% win
If we fit, we sit · other18 · 0.00% win
The Worthy · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9315 August 2026 — 93 % liked25 August 2026 — 93 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 20:0893no change
15 Aug 2026, 20:0793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.