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(NEW) Escape School Obby!

(NEW) Escape School Obby!

A Roblox experience owned by Classic Roblox Obbys.

ObbyENschool themeparkourremake

Description (written by the developer; not a statement by this register)

The teacher is so boring that you want to escape to go home and play video games! There are 34 stages for you to complete! Can You Escape The School Obby? Make sure to leave a like and favorite for more fun obbys! Be sure to join Classic Roblox Obbys! https://www.roblox.com/communities/738651892/Classic-Roblox-Obbys Buying gamepasses really help support the game! Thanks for playing! :D Tags: Obby Fun Classic New Army Parkour Training Spin Easy Obstacle Course Adventure Old Hospital Lava School Race [This is a remake of PlatinumFalls original game so all credit goes to him]

Last updated by the developer 18 Mar 2026, 19:15 UTC.

0
playing (measured 11 Aug 2026, 10:15 UTC)
156,441
lifetime visits
53%
liked (80 👍 / 70 👎)
20,557
favourites (131.4 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
350 R$
Magic Carpet
350 R$
Flying Cloud
350 R$
Classic Plane
200 R$
Grapple Hook
175 R$
Super Coil
150 R$
Speed Coil
99 R$
Gravity Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Escaped The School Obby! · progression3,303 · 44.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5315 August 2026 — 53 % liked4 September 2026 — 53 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 08:3553no change
15 Aug 2026, 06:5353first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.