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[FIXES] Steal an Invincible Character!

[FIXES] Steal an Invincible Character!

A Roblox experience owned by vols games.

TycoonENsteal-and-collectcharacter collectionleaderboard competition

[FIXES] Steal an Invincible Character! is a tycoon experience created on 2025-08-04. The game has recorded 573,735 lifetime visits and holds 2,766 favorites. It maintains a 95% like percentage. Currently, zero players are active in the experience. The title supports desktop, mobile, tablet, and console platforms.

Description (written by the developer; not a statement by this register)

⚾ Steal a Invincible Character 🧢 The brand-new Invincible twist on the steal-and-collect genre! 🔥Like the Game and join the Group for a Free Player! [How to Play] • Buy Invincible Characters from the Path • Add them to your collection to generate Money • Obtain special mutations and traits on your Invincible Characters • Steal rare Invincible Characters and dominate the leaderboard! 💻 Supports Desktop, Mobile, Tablet and Console players

Last updated by the developer 5 Jun 2026, 21:29 UTC.

0
playing (measured 10 Aug 2026, 17:23 UTC)
573,735
lifetime visits
95%
liked (4,971 👍 / 241 👎)
2,764
favourites (4.8 per 1k visits)
4 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet!
350 R$
VIP
300 R$
2x Cash!
250 R$
Starter Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:0595no change
14 Aug 2026, 20:0395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.