[⚡] Energy Incremental
A Roblox experience owned by 32x Games.
SimulatorENincrementalclickerprestige
[⚡] Energy Incremental is a simulator experience created on 2025-08-05. The game has accumulated 2,349,306 lifetime visits and 10,031 favorites. Currently, one user is playing. The experience holds an 84% like percentage. It features incremental gameplay mechanics including energy generation, reset layers, and prestige systems.
Description (written by the developer; not a statement by this register)
⚡Welcome to Energy Incremental! ⚡Click for Energy ⏫Unlock Reset Layers 📛Prestige to unlock new features! 🔥Open Runes! 🏆Climb to the top! ⭐Group Members get: > Auto Energy > x1.25 Rune Luck ⭐Premium Users get: > +1 Rune Bulk > x1.5 Energy ⚠️Join our Community Server for exclusive codes!⚠️ https://www.roblox.com/games/99980877848343/Energy-Incremental
Last updated by the developer 1 Feb 2026, 23:31 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 08:16 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 08:04 | 84 | no change |
| 24 Aug 2026, 08:03 | 84 | no change |
| 14 Aug 2026, 08:02 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.