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금청(Golden Pavillion)

금청(Golden Pavillion)

A Roblox experience owned by GTechnical.

Last updated by the developer 13 Aug 2026, 21:38 UTC.

0
playing (measured 15 Aug 2026, 05:21 UTC)
344
lifetime visits
100%
liked (12 👍 / 0 👎)
8
favourites (23.3 per 1k visits)
5 August 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 05:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Young Wanderer! · welcome60 · 100.0% win
THANK YOU FOR YOUR SUPPORT! · other8 · 0.00% win
Join the Group! · social7 · 0.00% win
Spend 1 Hour! · other6 · 0.00% win
Enjoyed Hearth - Lit Sky! · other2 · 0.00% win
FanSan Respec · other0 · 0.00% win
Favored by the Samtae · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10022 August 2026 — 100 % liked1 September 2026 — 100 % liked11 September 2026 — 100 % liked22 August 202611 September 2026
3 measurements spanning 21 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Sept 2026, 17:03100no change
1 Sept 2026, 10:53100no change
22 Aug 2026, 03:49100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.